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Autore Topic: TF2 UPDATE - 14/07  (Letto 4824 volte)

Offline BlinkBoy

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TF2 UPDATE - 14/07
« il: Luglio 14, 2010, 17:09:59 pm »
Engine:
– Increased the resilience of client/server data table mismatches when playing back demos. This will make most old demo files playable again, but with potential visual side effects.

Team Fortress 2:
– Updated CP_Coldfront
– Added map to the default mapcycle and motd files.
– Fixed a server crash issue related to increased maxplayer servers.
– Fixed a couple Engineer building exploits.
– Updated the localization files.
– Improved the performance of the critboost particle effect.
– Fixed a server crash related to carrying buildings at round start.
– Fixed players picking up buildings before a round has started.
– Fixed an exploit where Engineers could create level 3 mini-sentries.

Offline edo3

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Re: TF2 UPDATE - 14/07
« Risposta #1 il: Luglio 14, 2010, 17:44:51 pm »

– Fixed an exploit where Engineers could create level 3 mini-sentries.


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