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Autore Topic: [CS:GO] News e Aggiornamenti  (Letto 7090 volte)

Offline userid_ivan

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[CS:GO] News e Aggiornamenti
« il: Maggio 28, 2015, 09:33:22 am »
Apro questo topic così potete postare e discutere tutte le news e gli aggiornamenti di Counter Strike Global Offensive!

Iniziamo con il nuovo Major update che è uscito ieri, con la nuova operazione "Operation Bloodhound", con nuove missioni, nuove skin, un nuovo coltello e nuove mappe. Il ticket costa 5,49€



Changelog 28/05/2015:
  • For community servers, Falchion Case drops should now work
  • String alterations, including typo fixes
Changelog 27/05/2015:

OPERATION BLOODHOUND
  • Launched Operation Bloodhound, available until September 30th, 2015.
  • Six community maps available for free to ALL CS:GO PLAYERS on official servers via the Operation Bloodhound map group: Agency, Resort, Zoo, Log, Rails, and Season– The Operation Bloodhound Access Pass is now available for purchase. It provides:
  • The upgradable Operation Bloodhound Challenge Coin, which can be displayed on your profile and in the scoreboard.
  • The Operation Bloodhound Journal, complete with Friends Leaderboards to track your Active Duty and Operation Competitive performance.
  • Two all-new campaigns, with 62 missions rewarding additional XP throughout the Operation.
  • Earned weapon drops will come from the Operation Bloodhound exclusive weapon collections: Cobblestone, Cache, Overpass, and all-new collections Gods and Monsters, The Rising Sun, and Chop Shop.
  • Exclusive access to the Falchion Case, containing 16 community-designed weapon finishes and the all-new Falchion Knife.
  • Added two new Mission types, Assassination and Guardian Co-op which are playable via campaign missions in the Operation.
PROFILE RANKS
  • Introducing Profile Ranks, viewable in-game on your CS:GO profile.
  • Play on official servers to earn XP and rank up your CS:GO Profile Rank.
  • In Competitive Mode, your earned XP is determined by your rounds won.
  • In all other modes, your earned XP is determined by your score.
  • You can earn additional XP by completing Operation Bloodhound Missions.
  • In addition to increasing your CS:GO Profile Rank, your first Rank earned each week will reward you with an earned weapon drop. If you own an Operation Bloodhound Access Pass, your weapon will come from one of the exclusive Operation Bloodhound weapon collections.
CASUAL
  • Reduced Round timer from 3:00 to 2:15.
  • Increased warmup time from 30 to 90 seconds.
  • Disabled vote to restart match.
  • Vote to change level is disabled after a team has reached match point.
UI
  • Fixed sometimes (but rarely) seeing health of players on the other team in the mini scoreboard.
  • Fixed the freeze panel sometimes getting stuck on and staying on even after the player is alive.
MISC
  • Added trace-based visibility checks to prevent networking invisible enemy players.
  • Updated CSGO engine to the latest Steam API SDK.
  • Improved support for integrated web browser MOTD popups.
  • Fixed several server-crashing exploits.
  • Fixed voice chat echo in lobby.
  • Re-enabled a bunch of player model variants including the much missed Balkan “Ido” model, otherwise known as tm_balkan_variantC.
  • Added a convar (sv_disable_immunity_alpha) that when set, allows mods to handle their own alpha on players.
  • Limited support for FBX in studiomdl.
  • Added sv_vote_to_changelevel_before_match_point (default 0, vote is never disallowed). When set to 1, the vote to change level is disabled after a team has reached match point.
MAPS

Cache
  • Fixed multiple bomb-stuck spots
  • Fixed an issue where saving CTs could be seen on radar from outside spawn
  • Fixed an annoying issue where grenades would collide with ground geometry map-wide
  • Deleted a problematic glass pane in mid (thanks RoF Anders)
  • Ensured tarps on crates are actually spammable
Season
  • Reduced width of Upper B T-side and long A to their CS:Source dimensions
  • Fixed every “white on white” corner to improve visibility (Thanks Shahzam)
  • Added a railing on catwalk to ensure that T’s don’t rush A site without potential punishment from pit
  • Fixed an angle at B lower to ensure that defensive grenades can be bounced off a wall easily and properly, as was the case in CS:Source
  • Made squeeky door louder
  • Bug fix: fixed metal sounds being made on all surfaces throughout the map.
Mirage
  • Fixed some spots where C4 could get stuck
  • Fixed some spots where players could get stuck on walls

Offline userid_ivan

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Re:[CS:GO] News e Aggiornamenti
« Risposta #1 il: Maggio 28, 2015, 09:43:23 am »
Un'altra news di ieri è il superamento del numero di giocatori attivi di CS:GO a discapito di quelli di DOTA2 per la prima volta..
http://www.gamerevolution.com/news/counterstrike-go-outperforms-dota-2-in-current-players-for-first-time-ever-33021

Offline Linyos

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Re:[CS:GO] News e Aggiornamenti
« Risposta #2 il: Maggio 28, 2015, 11:10:34 am »
su 680k players,500 in idle.

Comunque ieri ho fatto una comp arrivando top frag, mi ha fatto livellare mezza barra 0.o

Offline userid_ivan

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Re:[CS:GO] News e Aggiornamenti
« Risposta #3 il: Giugno 11, 2015, 10:16:05 am »
L'aggiornamento di stanotte di CS:GO ha fatto (finalmente) uscire dalla beta l'overwatch (la sorveglianza)! Se il vostro verdetto sarà corretto, vi verranno dati dei punti esperienza del vostro private rank. Inoltre se beccate un cittone vi spunterà un messaggio che avete contribuito a bannarlo. Ora le demo che sono salvate nei match competitivi sono a 32tick (prima erano a 16).
Altra cosa che potrebbe minimizzare lo smurfing è che ora per giocare  matchmaking competitivo bisogna avere almeno livello 3 del private rank. Secondo me ancora poco, ma sempre meglio di niente.

Per le FAQ dell'Overwatch leggete il post del blog di CS:GO: http://blog.counter-strike.net/index.php/2015/06/12062/


Di seguito il changelog completo.

OVERWATCH OUT OF BETA

  • Added an XP reward for accurate Overwatch verdicts. The reward is proportional to the investigator’s Overwatch Score, is delivered after a sufficient number of accurate cases have been resolved, and can be collected by completing matches on official servers.
  • Added a message to users when they have reported a user that was banned by VAC or Overwatch.
  • Added a message to users when they have lost XP, competitive wins, Profile Rank, and Skill Group due to partying with a cheater.
  • Updated the Overwatch F.A.Q.: http://blog.counter-strike.net/index.php/overwatch/
SOUND

  • Weapon fire sounds no longer prevented from playing due to the Potentially Audible Set.
  • Fixed bug where dormant players could emit bullet impact sounds.
  • New ladder footstep sounds.
  • Inspecting a weapon from loadout screen now plays cage opening sound.
  • Adjusted weapon fire sound falloff to be more noticeable at near range distances.



UI

  • Added Leadership, Teaching, and Friendliness commendations to the scoreboard. The team member with the best score in each category will display the relevant icon.
  • CS:GO Profile Ranks now display like Skill Groups in the scoreboard: always for friends and party members, and at the end of the match for everyone else.



MISC

  • Doubled GOTV broadcasting and recording snapshot rate ( to 32 ) on official servers.
  • Fixed a bug that allowed players to commend themselves and removed all such commendations.
  • Update rates enforced for players can now be configured higher than GOTV master tv_snapshotrate.
  • Tickrates for players on official servers are now enforced to match server tickrate.
  • Players must now be at least Rank 3 to play Competitive Matchmaking.

Offline userid_ivan

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Re:[CS:GO] News e Aggiornamenti
« Risposta #4 il: Giugno 18, 2015, 10:06:02 am »
Altri fix rilasciati nella patch di stanotte: corrette un po' di puttanate su Zoo (alcune erano troppo OP) ed ora chi si suicida troppe volte viene kickato dai match competitivi.



SPECTATING

  • Added a server convar sv_maxusrcmdprocessticks_holdaim which determines how long (number of ticks) a server holds client aim data while processing a backlog of user commands.
  • On Valve servers, GOTV demos will now reliably broadcast and record players’ viewangles on the ticks when weapons were fired.



MISC

  • Controllers will now reliably be recognized if plugged in mid-session.
  • Fixed a handful of bugs in the options menu in regards to navigating.
  • Fixed the keybind page being in a bad state when you navigate to it via the Audio “EDIT USE MIC KEY” button.
  • Threaded occlusion query to help with server performance in casual games with many players. occlusion_test_async turns it on or off.
  • Added OSX convar, mat_osx_force_csm_enabled which forces dynamic shadows on.



MAPS



de_zoo

  • Made one of the windows in CT sniper hut (facing long A) solid
  • Made the tower in the lemur enclosure partially climbable (disabled hiding spot just below the platform
  • Blocked LOS when standing on the signpole near T spawn looking into “Truck” and the aquarium
  • Fixed some fishes leaving their aquarium
  • Fixed several (self)boost spots that weren’t supposed to be reachable
  • Fixed the gaps in one of the wooden fences at CT spawn
  • Fixed several pixelwalks (including the one at mid above the spiral staircase)
  • Fixed possibility to throw grenades onto the false ceiling at mid connector
  • Fixed a wallbang spot at Upper T

Non documentate:
  • In (presumably) competitive, you'll get kicked for committing suicide too many times: The message displayed will be: "You have been kicked for suiciding too many times."

Offline userid_ivan

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Re:[CS:GO] News e Aggiornamenti
« Risposta #5 il: Luglio 17, 2015, 09:53:08 am »
La Valve ha rilasciato un po' di nuovo merchandising riguardante CS:GO.. La news la potete trovare qua: http://blog.counter-strike.net/index.php/2015/07/12152/
Attualmente ci sono un bel po' di nuovi articoli nel Valve Store, molti dei quali molto cari, soprattutto per quanto riguardano felpe e giubbotti (anche roba da 220$! probabilmente sono fatti di kevlar) http://store.valvesoftware.com/index.php?g=1

Offline Linyos

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Re:[CS:GO] News e Aggiornamenti
« Risposta #6 il: Luglio 17, 2015, 11:37:03 am »
Spendono 400 dollari per un coltello, secondo te non ne pagano 200 per una felpa VERA?

Offline Budo

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Re:[CS:GO] News e Aggiornamenti
« Risposta #7 il: Luglio 17, 2015, 13:51:24 pm »
Cazzo figata, me prendo el capelin!